Laura J. Mixon March 1st, 2007
I’ve been thinking about special effects, in part because they are making a movie of my husband, Steve Gould’s, book JUMPER. They made some significant changes to the story, as Hollywood is wont to do. And frankly, I ain’t complaining, because they paid enough to do so to take a lot of financial pressure off Steve and me. Some of the changes they’ve made appear to me to have been chosen specifically to make the work have lots of visual appeal. Iow, for the sake of cool special effects. Again, I ain’t complaining; I love cool special effects.
However, the changes have had this sort of ripple effect that I’ve watched Steve wrestle with (successfully, fortunately) in the prequel he has written. One of Steve’s great strengths as a writer is that he really thinks through the logical consequences of everything in his books. Every single thing that happens, every piece of technology, every character’s motivations and actions, Steve has examined all these story elements from every angle, and fitted neatly together into these tightly plotted, cleanly written tales whose characters feel so real, you really care about them. Watching how he has managed to turn what were, imo, things thrown in just for visual effect, and making them make sense — making them “real” in that way that good stories feel real — has been interesting to watch. He is truly an masterful craftsman, in addition to a great storyteller. I’ve learned a lot as a writer, just watching him work.
And one thing Steve never, ever does, is put things into his stories that don’t strictly serve the needs of the story. Doesn’t matter how cool the special effect is. Doesn’t matter how much he’d love to throw in bells and whistles and kitchen sinks. If it doesn’t serve the story, no matter how much he may want it to be there for other reasons, it’s out. (He does like explosions; I’ll give him that. But in that case, he finds a way to make it have meaning.) He has tremendous self-discipline.
I have a very different process than Steve’s. One of my biggest challenges as a writer is that one of the things that keeps me writing is the cool ideas and stuff. So I have this impulse to keep throwing more stuff in: more plot twists, more weird tech, more character interactions, more world building. By the time I am 100 pages in, I am staggering under the burden of all the stuff I’ve given myself — and the reader — to carry.
I don’t think I’ll ever be as pared down as a writer as Steve is. But with this current book, I’ve decided to clear through some of the brush — sacrifice some of the coolth, for the sake of making what remains more “real.”
I think I’ll put a big sign on the wall above my monitor: “Does it serve the story?” If no, out it goes.
Thanks, Stevie.