Archive for the 'Science Fiction' Category

From Penguin: A SCIENCE FICTION OMNIBUS ed. by Brian Aldiss

Constance Ash February 3rd, 2008

Penguin paperbacks have long provided readers with authoratative editions of classic literature from all nations and genres, edited by experts in the field.  Peguin regularly updates its classics, with new translations, new citations, new editors and different covers.  Thus Penguin’s Science Fiction Omnibus, published in Britain in November 2007, updates the Aldis edited SF Omnibus of 1973.

You can compare the 1973 edition’s Table of Contents 

here with the Table of Contents for this new 2007 edition here.  A thoughtful consideration of SF sparked by this new edition of Aldis’s Omnibus appears in the current Times Literary Supplement. 

You may not agree with every point Dinah Birch, the writer, makes, but its interesting to read.

[ Loneliness shadows science fiction, and is made more acute by its customary settings amid the emptiness of space, with solitary voyagers or beleaguered bands of adventurers encountering the hostilities of planets that deny the consolations of familiarity. The opening images of Walter M. Miller’s brilliant “I Made You” (1954) are typical:

"It sat on the crag by night. Gaunt, frigid, wounded, it sat under the black sky and listened to the land with its feet, while only its dishlike ear moved in slow patterns that searched the surface of the land and the sky The land was silent, airless. Nothing moved, except the feeble thing that scratched in the cave."

The “feeble thing” turns out to be a man, about to be destroyed by the suffering robot that he has created. The story is recognizably a reflection of Frankenstein. It serves, like Frankenstein, to caution against the dangers of scientific progress pursued with no thought of moral consequences. This bleakly admonitory tone repels many readers. It is the business of science fiction to alarm, in the sense of providing the excitement of thrilling dangers, and of scaring readers with the prospect of a future in which human values are threatened. Ruthless invasions, apocalyptic plagues, wars and famines, dying stars, mechanized intelligences and predatory civilizations, have been its favourite devices. Fredric Brown’s “Answer” (1964), a piercingly brief story, points to the hazards of the internet, years before it was invented. Scientists link every computer on earth in order to ask a single question – “Is there a God?”. The answer is immediate: “Yes, NOW there is a God”. The warnings of science fiction are endlessly inventive, often witty, and sometimes salutary, but they do not make for comforting reading. ]

When I was a tad, far back in the days when there was little if any SF and even less F on television and in the movies and in the bookstores, these anthologies and omnibuses were among my most prized discoveries for reading, and re-reading, and re-reading even more times than that.  I didn’t realize it, but these kinds of collections were teaching me what was good about SF, and how it worked, through an infinite variety of treatments and approaches, only limited by the number of stories and writers that could be included.

Love, C.

Wild Cards: American Hero & other interactive web fiction

Kevin Andrew Murphy February 2nd, 2008

Tor’s new Wild Cards website has been spiffed up and updated, with information on the mass signing in Albuquerque today with most of the Inside Straight authors. Moreover, Tor has just launched the American Hero website, the fully in-character blog and promotional website for American Hero, the superhero reality television show taking place in the Wild Cards universe and a central part of the plot of Inside Straight.

There are twenty eight characters on the show and we’ve got illustrations for all of them from the amazing Mike Miller. More, all of the authors have been writing confessionals from the standpoints of their characters. Up now for Week 1 are Joe Twitch (created and written by Walton Simons), Spasm (created and written by Daniel Abraham), Drummer Boy (created and written by S.L. Farrell), and Rosa Loteria (created and written by yours truly).

Rosa Loteria portraitGo over and take a look. Ask the characters questions. Of course, the contestants are all busy with challenges on the show, but who knows, some of them might answer. (Mine are Rosa Loteria and The Maharajah.)

This is also kind of exciting as an author since it’s a new publishing venue. I’ve seen website expansions to the content from movies, most notably the rather amazing Donnie Darko site which had some neat fiction which expanded the movie, and likewise the (now long defunct) website for the Point Pleasant tv show. But this is the first time I’ve seen extra web fiction content being done for a series of novels and anthologies, especially author created and owned.

Anyway, please take a look and see what you think, and also, let’s talk about the web as a venue for new fiction in general.

New Wild Cards website live

Kevin Andrew Murphy December 16th, 2007

I’ve been mentioning it earlier about the new book coming out, but Tor has just launched the new website for Wild Cards, www.wildcardsbooks.com

There will be more added in the coming weeks, including bio with yours truly, but the preliminary launch is focusing on Inside Straight, which is coming out next month and as with all things publishing, may have early copies in some stores now.

There’s also a newsletter to sign up for and a story from Walter Jon Williams which is sort of the proto-Wild Cards tale.

Wild Cards week: INSIDE STRAIGHT coming out, BUSTED FLUSH in the works

Kevin Andrew Murphy November 21st, 2007

Well, it’s been an exciting and fun week for Wild Cards. I just turned in revisions on my story for the second volume of the new trilogy, Busted Flush, in which my character Cameo finally has a feature (as opposed to cameo or supporting actress) role in a Wild Cards story. Have had a lot of fun working on that and getting to play with George R.R. Martin’s new character, Hoodoo Mama, and Daniel Abraham’s character, Bugsy, aka. Jonathan Hive, who not only has a strong supporting actor role in my story, but has a starring role in the first volume of the new series, Inside Straight, and got specific mention in the glowing review that just came out in Publisher’s Weekly.

But you don’t just have to take my word for it or wait for January when the volume officially comes out: Tor’s publicity department has let out advance reading copies, and two of them (signed by all nine of the Inside Straight authors, George R. R. Martin, Daniel Abraham, Melinda M. Snodgrass, Carrie Vaughn, Michael Cassutt, Caroline Spector, John Jos. Miller, Ian Tregillis, and “newcomer” S. L. Farrell) are currently being raffled off at the Pat’s Fantasy Hotlist blog, which should also have an interview with all nine authors in the next few days.

I’m also looking forward to Inside Straight because my new character, Rosa Loteria, gets her chance to shine there as well (and gets mention in a review at Fantasy Bookspot along with a larger cast of characters).

UPDATE: Another review just posted at Genre Go Round Reviews.

I Love the End of the World

Madeleine Robins October 30th, 2007

Over in my LiveJournal someone kindly mentioned her enjoyment of The Stone War and noted that “I love a good post-apocalypse.” My first thought was: gee, so do I. ‘Kay, not certain what, if anything, that says about me personally. But as a writer I can think of several reasons to love the end of the world.

First: you get to have your cake and consume it as well, setting-wise. You can set your story in a real world, trash a couple of well known local landmarks (how often has the Statue of Liberty shown up in destroyed-New-York movies?), and use that as a base for your invention. Depending on the sort of work you’re writing, you can get as interesting as you like: when I wrote Stone War I was deliberately going for weird, which meant that I could knock a whole city block of brownstones askew, or have the West Side Highway tie itself into knots. But you can also be hard-headedly logical about what would survive and what would not, depending upon the mechanism of the apocalypse and the time elapsed since the event.

Second: There’s the memento mori factor. Seeing the world brought low is a metaphor for dealing with our own inevitable deaths–and seeing something grow out of that. Who knows what part of our lives will be remembered in fifty years or a hundred or a thousand? Shelley’s Ozymandias tells us to look upon his works and despair, but the works are gone and nothing but the warning itself remains: “Of that colossal wreck, boundless and bare/The lone and level sands stretch far away.” Post-apocalyptic fiction trades in what is left behind and what meaning it has (remember that a shopping list is a sacred text in Canticle for Liebowitz).

Third: There’s the opportunity to see what an individual can do after the end of the world. Humans have at least as much interest in creating order out of chaos as they do talent for creating chaos in the first place. This can lead to Lord of the Flies scenarios, but it also lends itself to your plucky protagonist or band of protagoni going up against the Bad Tribe. A post-apocalyptic setting adds a frisson of extra meaning, with our knowledge of the past a palimpsest, the action and reality of now overwritten on everything we know about the past. In near-event post-apocalyptic settings, your characters are dealing with the disaster itself, and their own survival. Just as intriguingly, in a long-past post-apocalyptic setting, the characters deal as much with the meaning of the old world and its demise, and that can make for really interesting fiction.

Sure, I love the End of the World: what’s not to love?

How Does the Story End?

David Louis Edelman October 23rd, 2007

As part of the planning process for how I’m going to wrap up my Jump 225 trilogy of novels, I’ve been thinking a lot about the structure of story. I think it’s useful for us writers and readers to occasionally step back from the process to remind ourselves of one crucial thing: stories are artificial. They’re constructs.

I’m not just talking about the difference between fiction and non-fiction. I’m talking about the very idea of storytelling itself. It’s an art form, which means it’s a product of the human intellect, which means it doesn’t exist naturally in the world.

‘Batman Begins’ posterSometimes readers get so heavily focused on plot mechanics that they mistake the plot — which is simply one element of the art, albeit a crucial one — for the story itself. What happens at the end of the Jump 225 trilogy? they ask me, as if that’s the only question worth asking. Let’s say I tell you what happens at the end: Natch vanquishes his enemies and learns to live in peace with himself. Or, Natch dies heroically. Or, Natch and his enemies join forces to take on a different enemy altogether. You know the broad strokes of any ending I could possibly think up, and you’ve seen them all a million times before. So obviously the important question is not what happens at the end of the story, but why and how.

I just watched Batman Begins for the umpteenth-plus-oneth time the other night. Spoiler alert: Batman defeats Ra’s al Ghul. He chats with Lieutenant Gordon at the end, only to discover that there’s a new villain named the Joker out there causing trouble. Roll credits.

So what happens after the cameras stop rolling? We assume that Batman goes on to defeat the Joker (and indeed, we’ll find out next summer when The Dark Knight hits theaters). And then he defeats another villain, and then another, and then another, until Bruce Wayne dies in battle, hangs up the cape, or hands the keys to the Batmobile down to the next guy in line. We can safely assume that Batman will never completely succeed in vanquishing crime, that there are certain villains that will always elude his grasp.

Continue Reading »

Live Free!

Lois Tilton August 7th, 2007

An occupational hazard of reviewing fiction is the necessity of engaging works one would not otherwise be likely to read. Thus I find myself from time to time encountering that peculiar fringe subspecies of the genre, libertarian science fiction.

The practitioners of libertarian SF tend to be ideologically motivated, and their fiction, more often than not, serves primarily as a medium for their Message. Of course, no political position confers immunity from the general tendency for an overload of ideology to make for bad story. But libertarian SF seems to be afflicted with a peculiarly wrong-headed Message, that we must go into space to live free!

Continue Reading »

Comicon 2008, Wild Cards etc.

Kevin Andrew Murphy July 25th, 2007

I’m off for Comicon 2008. After BayCon (smaller than usual) and Westercon (larger than last year, maybe, but if so, not by much), I expect this to be absolutely huge.

It’s also advance fanfare for the triumphant return of the Wild Cards series. The new volume, Inside Straight, will be out from Tor in 2008.Inside Straight cover Moreover, Tor will have a booth at Comicon, and those there can register for a special convention drawing. Tor will have half a dozen glossy 11 x 17 inch posters of the gorgeous Michael Komarck cover, autographed by George R.R. Martin and five other contributors (Melinda Snodgrass, John Jos. Miller, Daniel Abraham, Ian Tregillis, and Carrie Vaughn), and will be handing out the posters to the winners. Flyers and other information about the new triad will also be available at the Tor booth.

Carrie Vaughn will also be attending the con, and both of us will be answering questions about our characters (mine’s Rosa Loteria) and the stories (I’m not in Inside Straight, but the next volume, Busted Flush, is in the works, and beyond that, I can’t say much, since George has sworn us to secrecy about many crucial details, especially about Busted Flush because that will have details of the ending of Inside Straight, following as it does).

More exact news here:

http://www.georgerrmartin.com/news.html

There’s also a special new Wild Cards forum started at the Captain Comics message board, which will have assorted Wild Cards news and updates:

http://www.captaincomics.us/

Anyway, with Comicon, I’ll try to do updates from the Con, but can promise nothing except to do a large wrap-up when I get back next week. So use this topic for discussion of what’s going on for those who are there and those who are curious about it all.

The End of Science Fiction

David Louis Edelman July 13th, 2007

I’ve seen various theories put forward as to when the first science fiction stories were written. Depending on your definition of science fiction — and that exact definition can be quite contentious, especially on this blog — the first proper science fiction tale might be Mary Shelley’s Frankenstein (1818) or William Shakespeare’s The Tempest (c. 1610) or maybe Lucian of Samosata’s A True Story (c. the 2nd century AD). Personally, I’d argue that you need to have the scientific method before you have science fiction, which disqualifies Lucian of Samosata and Shakespeare (depending on your definition of the scientific method).

But the question I’m interested in at the moment is when will science fiction end? I’m not asking this from a commercial standpoint so much as from an epistemological standpoint. Will there always be new science fiction? Or will the genre just wither up at some point and go away?

Here’s something I’ve noticed about futuristic science fiction stories: the characters in them never tell futuristic science fiction stories. Think about it. Can you think of a single example of a character in a futuristic science fiction story reading (or watching) a story that’s science fiction from their point of view?

Of course, you could argue that few characters in stories are actually shown telling stories at all, which is true. We tried that kind of metafiction in the ’60s, and that gave us John Barth and Robert Coover and writers of that ilk. Still, I can think of plenty of examples of SF characters reading nonfiction or history or contemporary literature (by which I mean contemporary from the characters’ point of view).

Vernor Vinge's 'A Deepness in the Sky'It seems to me that most of the counterexamples I can think of involve some primitive civilization telling stories about something that’s already proven to be true in the scope of the story. The spider creatures of Vernor Vinge’s A Deepness in the Sky speculate about space travel and life on other planets, while we the humans watch them from orbit. The people in Edwin Abbott’s Flatland discuss the possibility of a three-dimensional world. And of course, there’s the old trope of the cut-off space colony that reverts back to its primitive roots while its SFnal history becomes the stuff of legends.

Then you’ve got the case of futuristic characters reaching for some even-more-futuristic contraption that simply extrapolates their current technology to the next level. We’ve got the Mega Giga Ultra Hyperdrive that allows us to travel at six times the speed of light! Wouldn’t it be great if we could invent the Super Mega Giga Ultra Hyperdrive that would let us travel sixty times the speed of light? (Impossible! say the doubting scientists. And then, of course, at some point in the story somebody goes and invents the damn thing.)

But where are the examples of people in a futuristic story themselves looking off into a fictional and theoretical future of wonder? I can’t really think of any. Maybe I’m not framing the question right, or disqualifying things out of hand.

Continue Reading »

Effects

Laura J. Mixon March 1st, 2007

I’ve been thinking about special effects, in part because they are making a movie of my husband, Steve Gould’s, book JUMPER. They made some significant changes to the story, as Hollywood is wont to do. And frankly, I ain’t complaining, because they paid enough to do so to take a lot of financial pressure off Steve and me. Some of the changes they’ve made appear to me to have been chosen specifically to make the work have lots of visual appeal. Iow, for the sake of cool special effects. Again, I ain’t complaining; I love cool special effects.

However, the changes have had this sort of ripple effect that I’ve watched Steve wrestle with (successfully, fortunately) in the prequel he has written. One of Steve’s great strengths as a writer is that he really thinks through the logical consequences of everything in his books. Every single thing that happens, every piece of technology, every character’s motivations and actions, Steve has examined all these story elements from every angle, and fitted neatly together into these tightly plotted, cleanly written tales whose characters feel so real, you really care about them. Watching how he has managed to turn what were, imo, things thrown in just for visual effect, and making them make sense — making them “real” in that way that good stories feel real — has been interesting to watch. He is truly an masterful craftsman, in addition to a great storyteller. I’ve learned a lot as a writer, just watching him work.

And one thing Steve never, ever does, is put things into his stories that don’t strictly serve the needs of the story. Doesn’t matter how cool the special effect is. Doesn’t matter how much he’d love to throw in bells and whistles and kitchen sinks. If it doesn’t serve the story, no matter how much he may want it to be there for other reasons, it’s out. (He does like explosions; I’ll give him that. But in that case, he finds a way to make it have meaning.) He has tremendous self-discipline.

I have a very different process than Steve’s. One of my biggest challenges as a writer is that one of the things that keeps me writing is the cool ideas and stuff. So I have this impulse to keep throwing more stuff in: more plot twists, more weird tech, more character interactions, more world building. By the time I am 100 pages in, I am staggering under the burden of all the stuff I’ve given myself — and the reader — to carry.

I don’t think I’ll ever be as pared down as a writer as Steve is. But with this current book, I’ve decided to clear through some of the brush — sacrifice some of the coolth, for the sake of making what remains more “real.”

I think I’ll put a big sign on the wall above my monitor: “Does it serve the story?” If no, out it goes.

Thanks, Stevie.

Next »