Archive for the 'Technology' Category

Giving it Away for Free

Kevin Andrew Murphy April 7th, 2009

Witch Way to the Mall

Witch Way to the Mall

This was going to be a small announcement that I’ve got a story coming out in Esther Friesner’s Witch Way to the Mall this next June, and Baen is offering five of the stories early, including mine (you have to click all the way to the end to find it, since it’s not linked in the contents), but, well, it’s sort of morphed into a rumination on copyrights and giving it away for free.

This was prompted by a short letter I got last night from Paizo, a gaming company I’ve bought from before and who has given me some very nice PDFs of their other games as free samples:

Dear Kevin,

Wizards of the Coast has notified us that we may no longer sell or distribute their PDF products. Accordingly, after April 6 at 11:59 PM Pacific time, Wizards of the Coast PDFs will no longer be available for purchase on paizo.com; after noon on April 7, you will no longer be able to download Wizards of the Coast PDFs that you have already purchased, so please make sure you have downloaded all purchased PDFs by that time.

We thank you for your patronage of paizo.com. Please check out our other downloads at paizo.com/store/downloads.

Sincerely yours,
The Paizo Customer Service Team

This has prompted a great deal of talk on the Paizo and Wizards boards and elsewhere, with a press announcement from Wizards saying they were shocked shocked! to find that people were violating their copyrights on the internet, and they’re now suing people as far away as Poland and the Philipines — this particularly ironic since a number of years ago, they themselves violated the copyrights of a number of authors, myself included, with the publication of the Dragon Magazine compilation CD.  But the fact that my very first professional sale (if not publication credit), which was reprinted by Wizards without my permission, was then pirated around the globe without Wizards’ permission?  I suppose I could fall into a fit of apoplexy that my words my precious words! were no longer under my control.  But since I’ve been giving that article away for free on my website for years, the mental chain is more: sauce, gander, world’s tiniest violin.

This isn’t to say that I don’t think Wizards has the right to pull those works they do hold copyright to from publication, but giving customers who’ve already paid for the work less than twelve hours notice is rather bad form.  Moreover, I think it’s inane to cut off electronic reprints of out-of-print books, especially when there’s a demand for them and the fans will have to chose between pirate networks and the absurd prices of antiquarian booksellers.  And when I say absurd, I mean absurd: Last night I went on to Half.com to get a book I wanted, and while I was there, the engine (which had remembered my previous searches) told me I could get a copy of  Wild Cards Card Sharks, which has my first professional fiction publication, for only $1.37.  This seemed absurdly reasonable, and since I’d heard they were going for much more (and I only have two copies myself) I decided to snatch it up, only to find that the price had jumped to $53 once I clicked on the link and it was absurd the other way.

I’m not going to pay $53 for a paperback.  Moreover, I don’t expect any fan to.  And it’s not like I’d see any of that money from the antiquarians in any case.  I’d rather the fans download it from Polish pirates, then buy something current (such as, for example, Busted Flush or Witch Way to the Mall).

Which I suppose brings us full circle: There are free stories–regardless of how they got there–and if you like them, you can buy more stories.

Introducing Book View Café

Madeleine Robins November 19th, 2008

I’m formulating my thoughts on this whole politics/class/fantasy thing–an issue which fascinates me as a writer and a human.  But (as with many fascinating topics) every time I write something I realize I need to think a little more.  So pardon me while I think, and I’ll be back to the topic in a day or so.

Meanwhile, I want to let you know about a new venture started by a group of women writing in SF, fantasy, horror, mystery, and romance: the Book View Café.  Writers such as Ursula LeGuin, Vonda McIntyre, Irene Radford, Katherine Elisska Kimbriel, Maya Kaathryn Bohnhoff, Sarah Zettel, and, well, <i>me</i>, are putting up screenplays, stories, poetry and even whole novels.  Right now it’s all read for free, while we’re in the shakeout period.  Thereafter some of it will be free, some will be free if read online, some available for download for a nominal fee. 

The idea is to make a place where we can get our work before readers in a new way–stories that are out of print, experimental, or otherwise unavailable.  There’s also a blog with posts by the site’s various authors–updated daily, and as diverse as we are.

Looking for something good to read?  Want to check out a writer you haven’t tried before?  Check out the Book View Cafe.

Why paperbooks still matter

Katharine Kerr June 2nd, 2008

Digital texts are not necessarily the way to go, nor will they utterly replace paper books — I’ve long found this statement true. Now here’s an essay by noted historian Robert Darnton, who explains why it’s true better than I can. :-)

http://www.nybooks.com/articles/21514

Too many people think that everything digital is “the future” and thus somehow good. You know, the future could turn out kind of crummy. It has in the past.

Wild Cards: American Hero & other interactive web fiction

Kevin Andrew Murphy February 2nd, 2008

Tor’s new Wild Cards website has been spiffed up and updated, with information on the mass signing in Albuquerque today with most of the Inside Straight authors. Moreover, Tor has just launched the American Hero website, the fully in-character blog and promotional website for American Hero, the superhero reality television show taking place in the Wild Cards universe and a central part of the plot of Inside Straight.

There are twenty eight characters on the show and we’ve got illustrations for all of them from the amazing Mike Miller. More, all of the authors have been writing confessionals from the standpoints of their characters. Up now for Week 1 are Joe Twitch (created and written by Walton Simons), Spasm (created and written by Daniel Abraham), Drummer Boy (created and written by S.L. Farrell), and Rosa Loteria (created and written by yours truly).

Rosa Loteria portraitGo over and take a look. Ask the characters questions. Of course, the contestants are all busy with challenges on the show, but who knows, some of them might answer. (Mine are Rosa Loteria and The Maharajah.)

This is also kind of exciting as an author since it’s a new publishing venue. I’ve seen website expansions to the content from movies, most notably the rather amazing Donnie Darko site which had some neat fiction which expanded the movie, and likewise the (now long defunct) website for the Point Pleasant tv show. But this is the first time I’ve seen extra web fiction content being done for a series of novels and anthologies, especially author created and owned.

Anyway, please take a look and see what you think, and also, let’s talk about the web as a venue for new fiction in general.

New Wild Cards website live

Kevin Andrew Murphy December 16th, 2007

I’ve been mentioning it earlier about the new book coming out, but Tor has just launched the new website for Wild Cards, www.wildcardsbooks.com

There will be more added in the coming weeks, including bio with yours truly, but the preliminary launch is focusing on Inside Straight, which is coming out next month and as with all things publishing, may have early copies in some stores now.

There’s also a newsletter to sign up for and a story from Walter Jon Williams which is sort of the proto-Wild Cards tale.

The End of Science Fiction

David Louis Edelman July 13th, 2007

I’ve seen various theories put forward as to when the first science fiction stories were written. Depending on your definition of science fiction — and that exact definition can be quite contentious, especially on this blog — the first proper science fiction tale might be Mary Shelley’s Frankenstein (1818) or William Shakespeare’s The Tempest (c. 1610) or maybe Lucian of Samosata’s A True Story (c. the 2nd century AD). Personally, I’d argue that you need to have the scientific method before you have science fiction, which disqualifies Lucian of Samosata and Shakespeare (depending on your definition of the scientific method).

But the question I’m interested in at the moment is when will science fiction end? I’m not asking this from a commercial standpoint so much as from an epistemological standpoint. Will there always be new science fiction? Or will the genre just wither up at some point and go away?

Here’s something I’ve noticed about futuristic science fiction stories: the characters in them never tell futuristic science fiction stories. Think about it. Can you think of a single example of a character in a futuristic science fiction story reading (or watching) a story that’s science fiction from their point of view?

Of course, you could argue that few characters in stories are actually shown telling stories at all, which is true. We tried that kind of metafiction in the ’60s, and that gave us John Barth and Robert Coover and writers of that ilk. Still, I can think of plenty of examples of SF characters reading nonfiction or history or contemporary literature (by which I mean contemporary from the characters’ point of view).

Vernor Vinge's 'A Deepness in the Sky'It seems to me that most of the counterexamples I can think of involve some primitive civilization telling stories about something that’s already proven to be true in the scope of the story. The spider creatures of Vernor Vinge’s A Deepness in the Sky speculate about space travel and life on other planets, while we the humans watch them from orbit. The people in Edwin Abbott’s Flatland discuss the possibility of a three-dimensional world. And of course, there’s the old trope of the cut-off space colony that reverts back to its primitive roots while its SFnal history becomes the stuff of legends.

Then you’ve got the case of futuristic characters reaching for some even-more-futuristic contraption that simply extrapolates their current technology to the next level. We’ve got the Mega Giga Ultra Hyperdrive that allows us to travel at six times the speed of light! Wouldn’t it be great if we could invent the Super Mega Giga Ultra Hyperdrive that would let us travel sixty times the speed of light? (Impossible! say the doubting scientists. And then, of course, at some point in the story somebody goes and invents the damn thing.)

But where are the examples of people in a futuristic story themselves looking off into a fictional and theoretical future of wonder? I can’t really think of any. Maybe I’m not framing the question right, or disqualifying things out of hand.

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Fonts & Typography

Kevin Andrew Murphy November 2nd, 2006

I have to admit I have a big love for fonts and typography. The way the different typefaces look, they way they help to set the mood of a book before you even read a single word on the page. I’ve noticed them ever since I saw my first illustrated capital in a book of fairytales before I even could read.

Consequently interesting typefaces have always caught my eye, and while I dearly love some of the fonts that came out of the 90s revolution of computer typography, most of them looked just awkward/grungy with far too much attitude and far too little readability.

So I set about making a few fonts of my own, or rather I should say, digitizing, cleaning up and generally twiddling with typefaces from old books that weren’t available from any of the modern font foundries. I put them out on one of my websites, and apart from a guy in Italy who loved one of the fonts until it crashed his computer (very complex fonts will do that), I didn’t hear anything more until last year when I was contacted by Bonnier Publications A/S of Denmark, who wanted to use my WitchHunt font for their history magazine. Of course, they also wanted a few extra Danish characters (and Swedish ones as well, for the Swedish edition), along with open type format and a few other whistles and bells.

WitchHunt font sampleUnfortunately, I’d packed up my fontography programs a few years and two computers before. Fortunately, however, I knew Dave Nalle who runs Fontcraft, about the top historic typeface company out there, and he not only agreed to make the extra characters for Bonnier, but asked me to join Fontcraft as one of their designers. So now WitchHunt is available from Fontcraft, in its newly prettified and gussied up form (thanks, Dave), as part of the Halloween 2006 promotion. Even better, it’s soon to be followed by some of my other typefaces and ornaments.

Currently rockin’ the William Morris vibe here. It’s very fun to have both fiction and typefaces of yours being out there.

Mission Eternity Sarcophagus, latest etoy project

Kevin Andrew Murphy August 14th, 2006

Mission Eternity Sarcaphagous Interior with etoy docent

 

 

 

 

 

 

 

 

 

Well, I managed to catch this just before it left San Jose.  What is it, you may ask?  Well, it’s the latest project from etoy, the Zurich-based artists who’ve done various avante-garde tech-savvy art projects over the years, including the ToyWar some years back, where I signed on as one of their “toy soldiers” to help drive the internet toy company “Etoys” (no relation) bankrupt for having sued them because it wanted their domain name.

Anyway, their latest project came to my home town and I managed to catch it before they packed up and left.

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Read the book? No, but I loved the trailer

Constance July 16th, 2006

The days of judging a book by its cover are drawing to a close. Publishers have finally tapped into the MTV generation, and now it is possible to make your literary choices in advance online by watching a sequence of rapid-fire images accompanied by a thumping score, big flashing words and, if you’re lucky, a deep-voiced American talking about ‘one man’ and ‘his quest to find meaning in a world gone mad’. Yes: there are now trailers for books and soon, according to Steve Osgoode, director of online marketing at HarperCollins Canada, they will be everywhere.”

Stupid Writer Tricks: Choose the Right Tools

David Louis Edelman July 15th, 2006

Since my last Stupid Writer Tricks column about casting your characters with Hollywood actors proved so unpopular with — well, everybody, I’m hoping this one will be a little less controversial.

It’s very simple: make sure you have the right tools for the trade.

What are the right tools for the trade of writing? Well, obviously they differ from writer to writer. Some prefer to write longhand with ballpoint pens. Some prefer to bang their literary masterpieces out on a PC in their basement office. Here are a couple of items that have proven indispensible for me.

  1. Desktop search program. If you’re writing a novel, you know that there’s a lot to keep track of. Characters’ names, distinguishing features, personal histories. What the butler was really doing at 2:36 AM when everyone suspected he was stabbing the haughty Lord Higginbotham in the chest with a silver dagger. You need to have quick access to all of the details of your book so you don’t get bogged down trying to find them when they’re needed.The native searching tool that comes with Microsoft Windows sucks, plain and simple. You need to download one of the free desktop searching tools out there that will put all of the details you need at your fingertips. Personally I recommend the Copernic Desktop Search, which has the advantage of a search-as-you-type feature. By the time you’ve finished typing “Lord Higginbotham dagger,” you’ll have all of the documents you need at your disposal; you can even preview them with Copernic’s built-in preview window.

    Copernic’s only one of many similar products. There are also good desktop search programs out there from Google, Yahoo!, X1, and, believe it or not, Microsoft. (And if I hear just one of you whine about how I wouldn’t have this problem if I used Mac OSX or Linux, I’m gonna hunt you down in cold blood.)

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