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	<title>DeepGenre &#187; Technology</title>
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		<title>Comicon 2010 round-up and wrap-up, Saturday, Sunday</title>
		<link>http://www.deepgenre.com/wordpress/author-news/comicon-2010-round-up-and-wrap-up-saturday-sunday/</link>
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		<pubDate>Mon, 26 Jul 2010 21:18:33 +0000</pubDate>
		<dc:creator>Kevin Andrew Murphy</dc:creator>
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		<guid isPermaLink="false">http://www.deepgenre.com/wordpress/?p=727</guid>
		<description><![CDATA[Continuing the Comicon 2010 report from the previous post&#8230;. Saturday: I had some thoughts of seeing the Chuck panel, as I was there early enough, but early enough for the panel and early enough for the line are two different things and the line for Ballroom 20 was beyond insane, so I decided to go [...]]]></description>
			<content:encoded><![CDATA[<p>Continuing the Comicon 2010 report from the previous post&#8230;.</p>
<p><strong>Saturday: </strong>I had some thoughts of seeing the <a title="Chuck" href="http://www.nbc.com/chuck/">Chuck</a> panel, as I was there early enough, but early enough for the panel and early enough for the line are two different things and the line for Ballroom 20 was beyond insane, so I decided to go over to the Indigo Ballroom in the Hilton which is generally less impacted and see the program track there.  En route, I witnessed the line for Hall H, where the movie panels go on.  It had overflowed it&#8217;s already insane bounds and gone over across the street, wrapped around the park where the <a title="Clash of the Titans" href="http://clash-of-the-titans.warnerbros.com/dvd/">Clash of the Titans</a> games promos were set up and extended into another dimension I think.  The games in the park were all nice: You could have your face painted and have a picture taken in cut-outs as one of Medusa&#8217;s victims, you could bounce on a giant trampoline (which did a number on my knee last year at con), you could play boffer wars in a bouncy arena, and you could even climb a rock wall with a cable safety harness.  Almost no one was playing the games, preferring to stand in line, so I decided I&#8217;d try the rock wall, which was free.  Unfortunately, I&#8217;d sprained my LCL a few months ago and about ten feet up the rock wall I felt it complain so I wussed out.  The guy who was supervising the wall looked more approving after I compared knee surgery scars with him.  In any case, I got a souvenir fan in place of a shield or a medusa headdress and went on to the line for the Indigo Ballroom, which was fortunately short.</p>
<p>I was there in time for the panel for <a title="Leverage" href="http://www.tnt.tv/series/leverage/">Leverage</a>, which I&#8217;d only vaguely heard of.  They had free MASTERMIND and GRIFTER T-shirts.  I took MASTERMIND, of course.  The room was packed and I had an extremely excited fifty-something fangirl next to me who was sqeeing with delight over seeing her favorite actors, one of whom I then noted was Christian Kane who I&#8217;d previously seen on <strong>Angel</strong> and who mentioned that he has a new music debut on iTunes of some song played on the show (explaining why his character Lindsay on <strong>Angel</strong> went off with a guitar at one point&#8211;they were incorporating a talent of the actor into the character)<strong>. <a href="http://wilwheaton.typepad.com/wwdnbackup/2010/07/as-his-kilt-rises.html"> </a></strong><a href="http://wilwheaton.typepad.com/wwdnbackup/2010/07/as-his-kilt-rises.html">Wil Wheaton </a>was also playing this seasons&#8217; guest villain, Chaos. It looks like a great show, and has a nice simple premise: a gang of modern-day Robin Hoods pulling a heist each week against some bad guys who deserve to get ripped off and then have their money given to charity.  I now have to set my DVR for another show.</p>
<p>Next was the<a title="Venture Brothers" href="http://www.adultswim.com/shows/the-venture-bros/index.html"> Venture Brothers</a> panel.  It&#8217;s a fun cartoon I&#8217;ve watched some episodes of and I&#8217;ll probably watch a few more.  The actors on the panel were entertaining and generally gonzo, as one might expect.</p>
<p>Then came the <a title="Sanctuary" href="http://sanctuaryforall.com/">Sanctuary</a> panel.  I&#8217;ve enjoyed the show, and the panel was enjoyable as well.  They talked a good bit about the Bollywood dance that figured into the last season finale, and also mentioned how they&#8217;ve set up a charity which has been helping various groups around the world.  The guy next to me started recording the whole show on his camera, but it wasn&#8217;t going to be an unsteady shot, because he&#8217;d brought an actual tripod.  I looked around and he wasn&#8217;t the only one.</p>
<p>Then came the panel for <a title="The Guild" href="http://www.watchtheguild.com/">The Guild</a>, who could teach the rest of Hollywood something serious about work ethic and how to please your fans.  Aside from being at their booth throughout the con with all the actors present doing continuous signings from what I could see, they started the panel with the producer thanking all the fans and telling some production details that were genuinely interesting (as opposed to the twaddle from the guy for the Falling Skies panel, for example).  They then introduced the actors and segued neatly to showing the third episode the current season because they assumed everyone had watched the first two.  I hadn&#8217;t, but I can remedy that now, it was fun to see Wil Wheaton back as the villain Faux who had ended up as Codex&#8217;s love interest at the end of last season.  They then gave out buttons with the bodice ripper painting of Codex and Faux shown in the episode as a funny bit.  Then, when you wouldn&#8217;t think they could top that, they said they&#8217;d show the fourth episode, though the editing wasn&#8217;t quite done.  So we start into a nice seen with Codex and Zaboo in her bedroom which suddenly organically turns into a Bollywood extravaganza called &#8220;Game On.&#8221;</p>
<p>Wow.  That was some serious showmanship, and not just for the music video, which was amazing, but for the reveal to the fans.  Obviously they planned this well in advance and I&#8217;m pleased to see it such a success.</p>
<p>The guy with the tripod then packed up and left, but I then stayed around to watch a bit of the <a title="Community" href="http://www.nbc.com/community/">Community</a> panel.  It was fun and whacky and basically what you&#8217;d expect for a comedy set in a community college with Chevy Chase as one of the professors, but after getting a free community college membership card with a discount for buying the DVD, I decided I was tired of sitting and so left too, going back to the convention center to see the art show, which was underwhelming, and more of the art on in the dealer&#8217;s room, which was not.</p>
<p>One artist I should point out to everyone is <a title="Echo Chernik" href="http://www.echo-x.com/">Echo Chernik</a>.  She does some amazing art nouveau illustrations.  Another is Jeremy Bastain who does the <a title="Cursed Pirate Girl" href="http://www.jeremybastian.com/cursed.html">Cursed Pirate Girl </a>comics.</p>
<p>I then picked up with Albert and a couple of his friends and we went to<a title="Dick's Last Resort" href="http://www.dickslastresort.com/domains/sandiego/"> Dick&#8217;s Last Resort</a> which was a good deal of fun, especially since they were into the Comicon spirit and the waiters were in costume.  Ours was dressed as a white Mr. T with a Brooklyn accent, which was entertaining, and the food was good.  Pete, who&#8217;d joined us for dinner late, told us about the really cool Tron set-up they&#8217;d had off-site from the convention center.  I wish I&#8217;d been able to see it, but there&#8217;s always too much stuff to see, but what he showed me on his camera was pretty amazing.  We ate and ordered too much, which in hindsight we shouldn&#8217;t have because the next stop was the <a title="House of Blues SD" href="http://www.houseofblues.com/venues/clubvenues/sandiego/">House of Blues</a> where one of my publishers, <a title="Smart Pop" href="http://www.smartpopbooks.com/">SmartPop</a>, had invited us to a party.  There was a buffet with too much delicious food, and also copies of their latest essay anthology <a title="A Taste of True Blood" href="http://www.smartpopbooks.com/book/a-taste-of-true-blood">A Taste of True Blood</a> which the editor, Leah Wilson, was signing for all the guests.  There was fun talk about anthologies and the usual convention party fun.</p>
<p><strong>Sunday: </strong>The last day of the con, I decided to catch Ann and <a title="Jeff Vandermeer" href="http://www.jeffvandermeer.com/">Jeff Vandermeer</a>&#8216;s panel where they talked about upcoming projects, including steam punk anthologies and various curious and whimsical things.  I then did the dealers room floor, snagging up various things that caught my eye as purchases for the final day sales and also getting the final day swag.</p>
<p>The most interesting/fun bit of swag came in the<a title="Weta Workshop" href="http://www.wetanz.com/"> WETA Workshop</a> booth where a guy got up on a chair and announced that in partnership with<a title="The One Ring.net" href="http://www.theonering.net/"> TheOneRing.net</a> were doing a trivia contest based on<strong> The Hobbit.</strong> Now, I pride myself on having a semi-eidetic memory, so I thought my chances of winning something with trivia from a book I&#8217;d read over thirty years ago were not half bad if I played my cards right.  After flubbing one question, I got called on for another, wanting the names of two of the swords Bilbo found in the troll&#8217;s hoard.  Now, if I racked my brains I might have been able to recall the fancy elven names, but they just asked for names, so I immediately gave the orcish ones: &#8220;Biter and Beater!&#8221;  The Weta guy looked at me as if I&#8217;d gone slightly mad since he was reading the card and those were not the names he was looking at but I just grinned and nodded to the OneRing guy for arbitration, and he admitted that those indeed were two of the names for the swords.  Not the names they were looking for, but names from the book.  I was asked if I knew the elven name, which I didn&#8217;t, but a guy next to me did: &#8220;Glamdring and Orcrist!&#8221;  The OneRing guy decided that that question was sufficient to advance us both to the finals after we&#8217;d answered a couple other questions.</p>
<p>The final round was me, a woman, the elven scholar guy, and a kid who I expected had read the book recently.  The elven scholar won the first question, selecting a miniature shield as his prize, the kid then correctly said that Gandalf had asked for red wine in Bilbo&#8217;s house and got the map of New Zealand as Middle Earth, and I then answered the next question correctly and got my choice of fancy rubber Hobbit ears or a red T-shirt for TheOneRing.net with the slogon &#8220;Talk Nerdy to Me.&#8221;  I&#8217;m not much of a cosplayer, but a T-shirt in my size?  Excellent.</p>
<p>After that, Albert gave me a ride to the airport and my friend Michael picked me up.  All in all an excellent Comicon.</p>
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		<title>Giving it Away for Free</title>
		<link>http://www.deepgenre.com/wordpress/author-news/giving-it-away-for-free/</link>
		<comments>http://www.deepgenre.com/wordpress/author-news/giving-it-away-for-free/#comments</comments>
		<pubDate>Tue, 07 Apr 2009 21:37:57 +0000</pubDate>
		<dc:creator>Kevin Andrew Murphy</dc:creator>
				<category><![CDATA[Anthologies]]></category>
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		<guid isPermaLink="false">http://www.deepgenre.com/wordpress/?p=633</guid>
		<description><![CDATA[This was going to be a small announcement that I&#8217;ve got a story coming out in Esther Friesner&#8217;s Witch Way to the Mall this next June, and Baen is offering five of the stories early, including mine (you have to click all the way to the end to find it, since it&#8217;s not linked in [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignnone" style="width: 170px"><a href="http://www.webscription.net/chapters/1439132747/1439132747.htm?blurb"><img title="Witch Way to the Mall" src="http://www.webscription.net/chapters/1439132747/1439132747.jpg" alt="Witch Way to the Mall" width="160" height="240" /></a><p class="wp-caption-text">Witch Way to the Mall</p></div>
<p>This was going to be a small announcement that I&#8217;ve got a story coming out in Esther Friesner&#8217;s <a href="http://www.webscription.net/chapters/1439132747/1439132747.htm?blurb" target="_blank">Witch Way to the Mall</a> this next June, and Baen is offering five of the stories early, <a href="http://www.webscription.net/chapters/1439132747/1439132747.htm?blurb" target="_blank">including mine</a> (you have to click all the way to the end to find it, since it&#8217;s not linked in the contents), but, well, it&#8217;s sort of morphed into a rumination on copyrights and giving it away for free.</p>
<p>This was prompted by a short letter I got last night from<a href="http://paizo.com/paizo"> Paizo</a>, a gaming company I&#8217;ve bought from before and who has given me some very nice PDFs of their other games as free samples:</p>
<blockquote><p><em>Dear Kevin,</em></p>
<p><em>Wizards of the Coast has notified us that we may no longer sell or distribute  their PDF products. Accordingly, after April 6 at 11:59 PM Pacific time, Wizards  of the Coast PDFs will no longer be available for purchase on paizo.com; after  noon on April 7, you will no longer be able to download Wizards of the Coast  PDFs that you have already purchased, so please make sure you have downloaded all purchased PDFs  by that time.</em></p>
<p><em>We thank you for your patronage of paizo.com. Please check out our other  downloads at paizo.com/store/downloads.</em></p>
<p><em>Sincerely yours,<br />
The Paizo Customer Service Team</em></p></blockquote>
<p>This has prompted a great deal of talk on the Paizo and Wizards boards and elsewhere, with a press announcement from Wizards saying they were shocked <em>shocked!</em> to find that people were violating their copyrights on the internet, <a href="http://ww2.wizards.com/Company/Press/?doc=20090406" target="_blank">and they&#8217;re now suing people as far away as Poland and the Philipines</a> &#8212; this particularly ironic since a number of years ago, they themselves violated the copyrights of a number of authors, myself included, with the publication of the Dragon Magazine compilation CD.  But the fact that <a href="http://www.sff.net/people/kevin.a.murphy/if_you_wish_upon_a_star.html" target="_blank">my very first professional sale</a> (if not publication credit), which was reprinted by Wizards without my permission, was then pirated around the globe without Wizards&#8217; permission?  I suppose I could fall into a fit of apoplexy that my words <em>my precious words!</em> were no longer under my control.  But since I&#8217;ve been giving that article away for free on my website for years, the mental chain is more:<em> sauce, gander, world&#8217;s tiniest violin.</em></p>
<p>This isn&#8217;t to say that I don&#8217;t think Wizards has the right to pull those works they do hold copyright to from publication, but giving customers who&#8217;ve already paid for the work less than twelve hours notice is rather bad form.  Moreover, I think it&#8217;s inane to cut off electronic reprints of out-of-print books, especially when there&#8217;s a demand for them and the fans will have to chose between pirate networks and the absurd prices of antiquarian booksellers.  And when I say absurd, I mean absurd: Last night I went on to Half.com to get a book I wanted, and while I was there, the engine (which had remembered my previous searches) told me I could get a copy of  Wild Cards <strong>Card Sharks,</strong> which has my first professional fiction publication, for only $1.37.  This seemed absurdly reasonable, and since I&#8217;d heard they were going for much more (and I only have two copies myself) I decided to snatch it up, only to find that the price had jumped to $53 once I clicked on the link and it was absurd the other way.</p>
<p>I&#8217;m not going to pay $53 for a paperback.  Moreover, I don&#8217;t expect any fan to.  And it&#8217;s not like I&#8217;d see any of that money from the antiquarians in any case.  I&#8217;d rather the fans download it from Polish pirates, then buy something current (such as, for example, <strong>Busted Flush</strong> or <strong>Witch Way to the Mall</strong>).</p>
<p>Which I suppose brings us full circle: There are free stories&#8211;regardless of how they got there&#8211;and if you like them, you can buy more stories.</p>
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		<title>Introducing Book View Café</title>
		<link>http://www.deepgenre.com/wordpress/author-news/introducing-book-view-cafe/</link>
		<comments>http://www.deepgenre.com/wordpress/author-news/introducing-book-view-cafe/#comments</comments>
		<pubDate>Wed, 19 Nov 2008 18:51:04 +0000</pubDate>
		<dc:creator>Madeleine Robins</dc:creator>
				<category><![CDATA[Author News]]></category>
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		<guid isPermaLink="false">http://www.deepgenre.com/wordpress/?p=567</guid>
		<description><![CDATA[I&#8217;m formulating my thoughts on this whole politics/class/fantasy thing&#8211;an issue which fascinates me as a writer and a human.  But (as with many fascinating topics) every time I write something I realize I need to think a little more.  So pardon me while I think, and I&#8217;ll be back to the topic in a day [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m formulating my thoughts on this whole politics/class/fantasy thing&#8211;an issue which fascinates me as a writer and a human.  But (as with many fascinating topics) every time I write something I realize I need to think a little more.  So pardon me while I think, and I&#8217;ll be back to the topic in a day or so.</p>
<p>Meanwhile, I want to let you know about a new venture started by a group of women writing in SF, fantasy, horror, mystery, and romance: the <a title="Book View Cafe" href="http://www.bookviewcafe.com">Book View Café</a>.  Writers such as Ursula LeGuin, Vonda McIntyre, Irene Radford, Katherine Elisska Kimbriel, Maya Kaathryn Bohnhoff, Sarah Zettel, and, well, &lt;i&gt;me&lt;/i&gt;, are putting up screenplays, stories, poetry and even whole novels.  Right now it&#8217;s all read for free, while we&#8217;re in the shakeout period.  Thereafter some of it will be free, some will be free if read online, some available for download for a nominal fee. </p>
<p>The idea is to make a place where we can get our work before readers in a new way&#8211;stories that are out of print, experimental, or otherwise unavailable.  There&#8217;s also a <a href="http://www.blog.bookviewcafe.com">blog</a> with posts by the site&#8217;s various authors&#8211;updated daily, and as diverse as we are.</p>
<p>Looking for something good to read?  Want to check out a writer you haven&#8217;t tried before?  Check out the Book View Cafe.</p>
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		<title>Why paperbooks still matter</title>
		<link>http://www.deepgenre.com/wordpress/misc/why-paperbooks-still-matter/</link>
		<comments>http://www.deepgenre.com/wordpress/misc/why-paperbooks-still-matter/#comments</comments>
		<pubDate>Mon, 02 Jun 2008 20:22:21 +0000</pubDate>
		<dc:creator>Katharine Kerr</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
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		<guid isPermaLink="false">http://www.deepgenre.com/wordpress/?p=513</guid>
		<description><![CDATA[Digital texts are not necessarily the way to go, nor will they utterly replace paper books &#8212; I&#8217;ve long found this statement true. Now here&#8217;s an essay by noted historian Robert Darnton, who explains why it&#8217;s true better than I can. http://www.nybooks.com/articles/21514 Too many people think that everything digital is &#8220;the future&#8221; and thus somehow [...]]]></description>
			<content:encoded><![CDATA[<p>Digital texts are not necessarily the way to go, nor will they utterly replace paper books &#8212; I&#8217;ve long found this statement true.  Now here&#8217;s an essay by noted historian Robert Darnton, who explains why it&#8217;s true better than I can.  <img src='http://www.deepgenre.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p><a href="http://www.nybooks.com/articles/21514">http://www.nybooks.com/articles/21514</a></p>
<p>Too many people think that everything digital is &#8220;the future&#8221; and thus somehow good.  You know, the future could turn out kind of crummy.  It has in the past.</p>
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		<slash:comments>15</slash:comments>
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		<title>Wild Cards: American Hero &amp; other interactive web fiction</title>
		<link>http://www.deepgenre.com/wordpress/author-news/wild-cards-american-hero-other-interactive-web-fiction/</link>
		<comments>http://www.deepgenre.com/wordpress/author-news/wild-cards-american-hero-other-interactive-web-fiction/#comments</comments>
		<pubDate>Sat, 02 Feb 2008 21:10:28 +0000</pubDate>
		<dc:creator>Kevin Andrew Murphy</dc:creator>
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		<description><![CDATA[Tor&#8217;s new Wild Cards website has been spiffed up and updated, with information on the mass signing in Albuquerque today with most of the Inside Straight authors. Moreover, Tor has just launched the American Hero website, the fully in-character blog and promotional website for American Hero, the superhero reality television show taking place in the [...]]]></description>
			<content:encoded><![CDATA[<p>Tor&#8217;s new <a href="http://wildcardsbooks.com/">Wild Cards website</a> has been spiffed up and updated, with information on the mass signing in Albuquerque today with most of the <em>Inside Straight</em> authors.  Moreover, Tor has just launched the <a href="http://americanhero.wildcardsbooks.com/">American Hero</a> website, the fully in-character blog and promotional website for <strong>American Hero</strong>, the superhero reality television show taking place in the Wild Cards universe and a central part of the plot of <em>Inside Straight.</em></p>
<p>There are twenty eight characters on the show and we&#8217;ve got illustrations for all of them from the amazing Mike Miller.  More, all of the authors have been writing confessionals from the standpoints of their characters.  Up now for Week 1 are Joe Twitch (created and written by Walton Simons), Spasm (created and written by Daniel Abraham), Drummer Boy (created and written by S.L. Farrell), and Rosa Loteria (created and written by yours truly).</p>
<p><img src="http://americanhero.wildcardsbooks.com/character_images/spades/rosa-d.jpg" alt="Rosa Loteria portrait" />Go over and take a look.  Ask the characters questions.  Of course, the contestants are all busy with challenges on the show, but who knows, some of them might answer.  (Mine are Rosa Loteria and The Maharajah.)</p>
<p>This is also kind of exciting as an author since it&#8217;s a new publishing venue.  I&#8217;ve seen website expansions to the content from movies, most notably the rather amazing <strong>Donnie Darko</strong> site which had some neat fiction which expanded the movie, and likewise the (now long defunct) website for the <strong>Point Pleasant</strong> tv show.  But this is the first time I&#8217;ve seen extra web fiction content being done for a series of novels and anthologies, especially author created and owned.</p>
<p>Anyway, please take a look and see what you think, and also, let&#8217;s talk about the web as a venue for new fiction in general.</p>
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		<title>New Wild Cards website live</title>
		<link>http://www.deepgenre.com/wordpress/author-news/new-wild-cards-website-live/</link>
		<comments>http://www.deepgenre.com/wordpress/author-news/new-wild-cards-website-live/#comments</comments>
		<pubDate>Sun, 16 Dec 2007 06:31:05 +0000</pubDate>
		<dc:creator>Kevin Andrew Murphy</dc:creator>
				<category><![CDATA[Anthologies]]></category>
		<category><![CDATA[Author News]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[Novels]]></category>
		<category><![CDATA[Superheroes]]></category>
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		<description><![CDATA[I&#8217;ve been mentioning it earlier about the new book coming out, but Tor has just launched the new website for Wild Cards, www.wildcardsbooks.com There will be more added in the coming weeks, including bio with yours truly, but the preliminary launch is focusing on Inside Straight, which is coming out next month and as with [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been mentioning it earlier about the new book coming out, but Tor has just launched <a href="http://www.wildcardsbooks.com ">the new website for Wild Cards, www.wildcardsbooks.com</a></p>
<p>There will be more added in the coming weeks, including bio with yours truly, but the preliminary launch is focusing on <em>Inside Straight</em>, which is coming out next month and as with all things publishing, may have early copies in some stores now.</p>
<p>There&#8217;s also a newsletter to sign up for and a story from Walter Jon Williams which is sort of the proto-Wild Cards tale.</p>
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		<title>The End of Science Fiction</title>
		<link>http://www.deepgenre.com/wordpress/definitions/the-end-of-science-fiction/</link>
		<comments>http://www.deepgenre.com/wordpress/definitions/the-end-of-science-fiction/#comments</comments>
		<pubDate>Fri, 13 Jul 2007 15:15:24 +0000</pubDate>
		<dc:creator>David Louis Edelman</dc:creator>
				<category><![CDATA[Definitions]]></category>
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		<description><![CDATA[I've seen various theories put forward as to when the first science fiction stories were written. But the question I'm interested in at the moment is when will science fiction end? Will there always be new science fiction? Or will the genre just wither up at some point and go away?]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve seen various theories put forward as to when the first science fiction stories were written. Depending on your definition of science fiction &#8212; and that exact definition can be quite contentious, especially on this blog &#8212; the first proper science fiction tale might be Mary Shelley&#8217;s <em>Frankenstein</em> (1818) or William Shakespeare&#8217;s <em>The Tempest</em> (c. 1610) or maybe Lucian of Samosata&#8217;s <em>A True Story</em> (c. the 2nd century AD). Personally, I&#8217;d argue that you need to have the scientific method before you have science fiction, which disqualifies Lucian of Samosata and Shakespeare (depending on your definition of the scientific method).</p>
<p>But the question I&#8217;m interested in at the moment is <strong>when will science fiction <em>end</em>?</strong> I&#8217;m not asking this from a commercial standpoint so much as from an epistemological standpoint. Will there <em>always</em> be new science fiction? Or will the genre just wither up at some point and go away?</p>
<p><strong>Here&#8217;s something I&#8217;ve noticed about futuristic science fiction stories: the characters in them never tell futuristic science fiction stories.</strong> Think about it. Can you think of a single example of a character in a futuristic science fiction story reading (or watching) a story that&#8217;s science fiction from <em>their</em> point of view?</p>
<p>Of course, you could argue that few characters in stories are actually shown telling stories at all, which is true. We tried that kind of metafiction in the &#8217;60s, and that gave us John Barth and Robert Coover and writers of that ilk. Still, I can think of plenty of examples of SF characters reading nonfiction or history or contemporary literature (by which I mean contemporary from the characters&#8217; point of view).</p>
<p><img src="http://www.fantasticfiction.co.uk/images/n0/n4993.jpg" style="margin: 0px 0px 10px 10px; float: right" alt="Vernor Vinge's 'A Deepness in the Sky'" title="Vernor Vinge's 'A Deepness in the Sky'" height="300" width="198" />It seems to me that <strong>most of the counterexamples I can think of involve some primitive civilization telling stories about something that&#8217;s already proven to be true in the scope of the story.</strong> The spider creatures of Vernor Vinge&#8217;s <em>A Deepness in the Sky</em> speculate about space travel and life on other planets, while we the humans watch them from orbit. The people in Edwin Abbott&#8217;s <em>Flatland</em> discuss the possibility of a three-dimensional world. And of course, there&#8217;s the old trope of the cut-off space colony that reverts back to its primitive roots while its SFnal history becomes the stuff of legends.</p>
<p>Then you&#8217;ve got the case of futuristic characters reaching for some even-more-futuristic contraption that simply extrapolates their current technology to the next level. We&#8217;ve got the Mega Giga Ultra Hyperdrive that allows us to travel at six times the speed of light! Wouldn&#8217;t it be great if we could invent the <em>Super</em> Mega Giga Ultra Hyperdrive that would let us travel <em>sixty</em> times the speed of light? (Impossible! say the doubting scientists. And then, of course, at some point in the story somebody goes and invents the damn thing.)</p>
<p><strong>But where are the examples of people in a futuristic story <em>themselves</em> looking off into a fictional and theoretical future of wonder?</strong> I can&#8217;t really think of any. Maybe I&#8217;m not framing the question right, or disqualifying things out of hand.</p>
<p><span id="more-351"></span></p>
<p><strong>Fantastic literature, you&#8217;ll note, doesn&#8217;t have this problem.</strong> (This is assuming you buy the argument that fantasy and science fiction are separate if related animals, which I know others on this blog don&#8217;t.) People in fantasy stories are always hauling out the old books and reciting myths and legends from the distant past. Many of these stories turn out to be true in the end, but just as often they&#8217;re recognized as fantastical within the context of the story. Tolkien&#8217;s characters have no hesitation to pull out the old chestnuts about Beren and Luthien; the folks in George R. R. Martin&#8217;s Westeros tell each other all kinds of fantastical tales about dragons and the undead, and I&#8217;m willing to bet some of them will turn out to be true and some of them will turn out to be just bedtime stories.</p>
<p>Perhaps the issue with science fiction is simply a question of narrative economy. As one author put it to me when I posed this question to them at Readercon, if you&#8217;ve got a science fiction story inside a science fiction story, that makes two entirely different universes you have to keep track of. Not an easy thing to do.</p>
<p>Yet I think there&#8217;s a deeper answer here, and it&#8217;s relevant to our business as writers and readers. We have a hard time envisioning futuristic science fiction characters envisioning a future of wonder because they&#8217;re <em>living</em> in one themselves. They&#8217;re inhabiting this theoretical future, and so they no longer need to extrapolate. In other words, <strong>there&#8217;s no need to look off to some far-off feat of scientific progress because there are feats of scientific progress all around them.</strong></p>
<p><img src="http://upload.wikimedia.org/wikipedia/commons/thumb/a/af/Image-IPod_5G%2C_nano_2G%2C_shuffle_2G.jpg/300px-Image-IPod_5G%2C_nano_2G%2C_shuffle_2G.jpg" title="Apple's iPod" alt="Apple's iPod" style="margin: 0px 10px 10px 0px; float: left" height="246" width="300" />You might see where I&#8217;m going with this. The first time the world saw actual live music being captured onto a vinyl disc, it was <em>incredibly, unbelievably amazing</em>. Whole new vistas opened up for us. When we saw live music being captured in high fidelity on a little metal CD, it was still awe-inspiring. The iPod is really, really cool. But the wonder&#8217;s starting to wear off, isn&#8217;t it? Soon we&#8217;ll have tiny iPods that can fit all of our music in a chip the size of a postage stamp, and then chips that can fit <em>everyone&#8217;s</em> music in the size of a postage stamp. The wonder can&#8217;t continue forever, can it? Eventually you reach a saturation point where you just shrug your shoulders and assume that the future is a given.</p>
<p>So maybe that&#8217;s the problem with science fiction these days. <strong>We&#8217;re losing market share because we&#8217;re losing our capacity for wonderment at the future.</strong></p>
<p>Example: When I went off to college in 1989, I ran an 8086 computer with 4Mhz of power, a 10 MB hard disk, and an orange monitor. Today I&#8217;m running a Core 2 Duo with 1.8GHz of power (per chip) and a 200 GB hard disk, with a monitor light as a feather that shows images in absolute crystal clarity. I <em>assume</em> that in another 20 years the technology will be that much further ahead. Forty years ago, someone could have written a science fiction story about the Wonderful Calculating Machine That Connects the World. It would be difficult today to write about the Core 8 Quadro with 4TB of power in a way that&#8217;s not just mundane prediction like the stuff you read in <em>Business Week</em>. The technology I wrote about in <a href="http://www.infoquake.net/"><em>Infoquake</em></a> and the forthcoming <a href="http://www.davidlouisedelman.com/blog/index.php/2007/02/11/multireal-preview/"><em>MultiReal</em></a> &#8212; nanotechnology, unlimited computing power, biologic software &#8212; will one day be somebody else&#8217;s ho-hum existence, though probably not in the forms I&#8217;ve envisioned them.</p>
<p><strong>So what&#8217;s left after that? Will science fiction truly be dead at that point?</strong></p>
<p>You never look back at the Romans or the medieval Europeans and wonder why they didn&#8217;t write science fiction. It&#8217;s simple. The Romans assumed that if you rolled the clock forward two thousand years, the world would look pretty much the same. Perhaps there would be different people or different political entities around, but the idea of a steady slope of scientific progress wasn&#8217;t part of their mindset. Same with Church-dominated Europe. In a few hundred years, Jesus will have come back and ushered us into a neverending paradise, so why bother speculating? If he doesn&#8217;t come, we&#8217;ll just be sitting around in our feudal societies waiting.</p>
<p>Perhaps the same thing awaits us from a different angle. <strong>Perhaps the universe will one day become predictable enough &#8212; perhaps scientific change and progress will be so <em>much</em> a part of us &#8212; that looking into the future will just be an exercise of more-of-the-same.</strong> I&#8217;m not saying we&#8217;re there yet, but we might be approaching it. Maybe we&#8217;ll have so much of an understanding of the workings of the world that we can&#8217;t write anything but what we term the fantastic. In other words, the impossible, the fanciful, the mythic that has no pretension to reality other than a metaphoric one.</p>
<p>Arthur C. Clarke once said that any sufficiently advanced technology is indistinguishable from magic. But will that always be true? If we&#8217;ve got the technology safely mapped out as far as we can see, and beyond that lies magic &#8212; what&#8217;s left for science fiction?</p>
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		<title>Fonts &amp; Typography</title>
		<link>http://www.deepgenre.com/wordpress/author-news/fonts-typography/</link>
		<comments>http://www.deepgenre.com/wordpress/author-news/fonts-typography/#comments</comments>
		<pubDate>Fri, 03 Nov 2006 01:50:25 +0000</pubDate>
		<dc:creator>Kevin Andrew Murphy</dc:creator>
				<category><![CDATA[Art]]></category>
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		<guid isPermaLink="false">http://www.deepgenre.com/wordpress/kevinamurphy/technology/fonts-typography</guid>
		<description><![CDATA[I have to admit I have a big love for fonts and typography. The way the different typefaces look, they way they help to set the mood of a book before you even read a single word on the page. I&#8217;ve noticed them ever since I saw my first illustrated capital in a book of [...]]]></description>
			<content:encoded><![CDATA[<p>I have to admit I have a big love for fonts and typography.  The way the different typefaces look, they way they help to set the mood of a book before you even read a single word on the page.  I&#8217;ve noticed them ever since I saw my first illustrated capital in a book of fairytales before I even could read.</p>
<p>Consequently interesting typefaces have always caught my eye, and while I dearly love some of the fonts that came out of the 90s revolution of computer typography, most of them looked just awkward/grungy with far too much attitude and far too little readability.</p>
<p>So I set about making a few fonts of my own, or rather I should say, digitizing, cleaning up and generally twiddling with typefaces from old books that weren&#8217;t available from any of the modern font foundries.  I put them out on one of my websites, and apart from a guy in Italy who loved one of the fonts until it crashed his computer (very complex fonts will do that), I didn&#8217;t hear anything more until last year when I was contacted by Bonnier Publications A/S of Denmark, who wanted to use my WitchHunt font for <a href="http://www.iv-historie.dk/">their history magazine.</a>  Of course, they also wanted a few extra Danish characters (and Swedish ones as well, for the Swedish edition), along with open type format and a few other whistles and bells.</p>
<p><img align="left" alt="WitchHunt font sample" title="WitchHunt font sample" style="margin-right: 10px" src="http://www.fontcraft.com/witchhuntmf.jpg" />Unfortunately, I&#8217;d packed up my fontography programs a few years and two computers before.  Fortunately, however, I knew Dave Nalle who runs Fontcraft, about the top historic typeface company out there, and he not only agreed to make the extra characters for Bonnier, but asked  me to join Fontcraft as one of their designers.  So now  WitchHunt is available from Fontcraft, in its newly prettified and gussied up form (thanks, Dave), <a href="http://www.fontcraft.com/csa/fontcraft.php"><em>as part of the Halloween 2006 promotion.</em></a>  Even better, it&#8217;s soon to be followed by some of my other typefaces and ornaments.</p>
<p>Currently rockin&#8217; the William Morris vibe here.  It&#8217;s very fun to have both fiction and typefaces of yours being  out there.</p>
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		<title>Mission Eternity Sarcophagus, latest etoy project</title>
		<link>http://www.deepgenre.com/wordpress/convention-reports/mission-eternity-sarcophagus-latest-etoy-project/</link>
		<comments>http://www.deepgenre.com/wordpress/convention-reports/mission-eternity-sarcophagus-latest-etoy-project/#comments</comments>
		<pubDate>Mon, 14 Aug 2006 17:19:29 +0000</pubDate>
		<dc:creator>Kevin Andrew Murphy</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Convention Reports]]></category>
		<category><![CDATA[Science Fiction]]></category>
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		<description><![CDATA[Â  Â  Â  Â  Â  Â  Â  Â  Â  Well, I managed to catch this just before it left San Jose.Â  What is it, you may ask?Â  Well, it&#8217;s the latest project from etoy, the Zurich-based artists who&#8217;ve done various avante-garde tech-savvy art projects over the years, including the ToyWar some years back, where I [...]]]></description>
			<content:encoded><![CDATA[<p><img title="Mission Eternity Sarcaphagous Interior with etoy docent" alt="Mission Eternity Sarcaphagous Interior with etoy docent" src="http://static.flickr.com/72/209555273_25563d5116.jpg?v=0" align="left" /></p>
<p>Â </p>
<p>Â </p>
<p>Â </p>
<p>Â </p>
<p>Â </p>
<p>Â </p>
<p>Â </p>
<p>Â </p>
<p>Â </p>
<p>Well, I managed to catch this just before it left San Jose.Â  What is it, you may ask?Â  Well, it&#8217;s the latest project from <strong>etoy</strong>, the Zurich-based artists who&#8217;ve done various avante-garde tech-savvy art projects over the years, including the ToyWar some years back, where I signed on as one of their &#8220;toy soldiers&#8221; to help drive the internet toy company &#8220;Etoys&#8221; (no relation) bankrupt for having sued them because it wanted their domain name.</p>
<p>Anyway, their latest project came to my home town and I managed to catch it before they packed up and left.</p>
<p><span id="more-161"></span>Here is the press release:</p>
<p>Â </p>
<blockquote><p>The glisteningly white MISSION ETERNITY SARCOPHAGUS shines in front of the Museum of Art in San Jose, CA. In close vicinity to mortal art, card board architecture, Californian palm trees and dedicated security guards, the SARCOPHAGUS performs its dateless duty of demonstrating deadlines that are here to be crossed by art.</p>
<p>Visitors are ushered through a sound gate into the SARCOPHAGUS after checking in to receive angel status. For security reasons, spiritualÂ  and physical, the individual visiting time is limited to 5 minutesÂ  inside the SARCOPHAGUS. Instable and spiritually impaired visitorsÂ  are discouraged from entering the SARCOPHAGUS. Additional informationÂ  material is available outside and etoy.AGENTS in white may beÂ  approached for information and initiation.</p>
<p>The MISSION ETERNITY SARCOPHAGUS is a mobile sepulcher for users whoÂ  prefer to be buried at an indetermined geographical location. TheÂ  mobile cemetery tank is a 20 foot ISO standard cargo container (6mÂ  long, 2.4m wide, 2.6m high, 4 tons weight) and potentially travelsÂ  planet earth forever. The system allows for simple re-location of theÂ mortal remains of up to 1000 Mâˆž PILOTS.</p>
<p>The SARCOPHAGUS is equipped with an immersive LED screen of 17â€™000 pixels that cover the walls, ceiling and floor on which the visitorsÂ  can walk. It displays the ARCANUM CAPSULE content and functions as aÂ  public installation wherever the TANK travels.</p>
<p>STORAGE ANGELS, CODERS, LAWYERS AND MORTAL REMAINS COURIERS CAN APPLYÂ  ONLINE FOR ANGEL STATUS AND PARTICIPATE IN THE MISSION.Â Â <a href="http://www.missioneternity.org/angels">http://www.missioneternity.org/angels</a> Visit <a href="http://www.missioneternity.org/">http://www.missioneternity.org/</a> for detailed projectÂ  documentation, software download, and initiation protocols.</p></blockquote>
<p>Anyway, an explanation of what I saw.Â  Outside the museum was a white shipping container, and outside of that was some comfy inflatable orange tubing for folk to sit on waiting for the next tour, and there were also various white and orange-clad etoy agents.Â  The etoy agents dress rather like the Oompa-Loompas did in the Wonkavision room in the first version of the movie&#8211;clinical spare white tyvek windbreakers with an orange logo, a reversal of the usual orange etoy jumpsuits with white logos.</p>
<p>Anyway, we were ushered into the sarcophagous which was in fact a shipping container with plastic pixils on all walls.Â  You couldn&#8217;t see the images that clearly by standing inside of them, but they were of a famous actor from Switzerland who&#8217;s signed on to be one of their first &#8220;test pilots.&#8221;Â  What this means is that when he dies, his cremated remains will be mixed with concrete and used to replace one of the pixils inside the sarcophagous, turning it dark.Â  When visitors enter, they may touch his dark pixil to begin playing the images of him on all the rest, and also on the small viewing screen at the entrance which has a slideshow.Â  More complicated than that, however, is the plan to have his life works and biography stored in electronic form on the internet with redundant servers, hosted back and forth across the world between various users who volunteer their storage media to take a portion.Â  There&#8217;s all sorts of crunchy techy goodness to keep the data from being lost, with multiple redundancy across the world.</p>
<p>The plan is for 1000 peouple to be &#8220;entoured&#8221; inÂ each sarcophagous, leaving those pixils dark and the rest light as the container tours the world and people get to visit and find out more about the people &#8220;entoured&#8221; there.Â  New sarcophagi will be created in later years, but with the current technology and art aesthetics.Â  It&#8217;s definitely interesting to see something I&#8217;d first seen in Max Headroom back inthe 80&#8242;s now becoming a portion of real life.Â  The docent said the pixils would be replaced everywhere with the cremated remains except the floor (which also had pixils) &#8220;out of respect for the dead.&#8221;Â  As I mentioned (people were encouraged to ask questions and make comments), burying people in the floors was pretty standard with most of the old cathedrals.</p>
<p>After emerging from the sarcophagous (which got very stuffy inside with everyone standing in it breathing all the air), I went out and chatted with the etoy crew, in paricular Agent Zai who I remembered back from the ToyWar days.Â  He gave me a handful of &#8220;zingles&#8221; (large chrome ball bearings engraved with the etoy logo) as a reward for my service in the ToyWar, with each a tiny fraction of a voting right in the etoy corporation.Â  If you had a dump truck full, you&#8217;d be able to take over.</p>
<p>The next place the Mission Eternity Sarcaphagus is scheduled to be exhibited is at Burning Man, but in the meantime, he and his girlfriend are vacationing and seeing California for aÂ while.Â  I found out that they&#8217;ll be in LA at the same time as WorldCon, so Zai may show up for a day and see if any of the SF writers want to sign up to be &#8220;entoured&#8221; after their deaths.</p>
<p>etoy was in town for the <a href="http://www.isea-web.org/eng/news_171203.html">ISEA festival, aka The Inter-Society for the Electronic Arts</a>.Â  Unfortunately I hadn&#8217;t realized they wouldn&#8217;t be the only exhibit, and by the time I got there, most of the other artists were striking their tents, or at least their obelisks.Â  I did, however, have a bit of time to be the last visitor to see this black obelisk pimpled with dark LEDs, which was entirely unimpressive until the exhibitor showed me that if you looked at it with a camera phone or other digital video, you&#8217;d see words and images scrolling down over the surface in infrared.Â  Terribly cool tech, and an interesting project&#8211;the title was &#8220;The Fruit of Your Labor&#8221; and the data was from folk from Silicon Valley they interviewed.</p>
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		<title>Read the book? No, but I loved the trailer</title>
		<link>http://www.deepgenre.com/wordpress/business-of-writing/read-the-book-no-but-i-loved-the-trailer/</link>
		<comments>http://www.deepgenre.com/wordpress/business-of-writing/read-the-book-no-but-i-loved-the-trailer/#comments</comments>
		<pubDate>Sun, 16 Jul 2006 22:07:54 +0000</pubDate>
		<dc:creator>Constance</dc:creator>
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		<description><![CDATA[&#8220;The days of judging a book by its cover are drawing to aÂ close. Publishers have finally tapped into the MTV generation, and now it is possible to make your literary choices in advance online by watching a sequence of rapid-fire images accompanied by a thumping score, big flashing words and, if you&#8217;re lucky, a deep-voiced [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;<a href="http://books.guardian.co.uk/departments/generalfiction/story/0,,1821225,00.html">The days of judging a book by its cover are drawing to aÂ close</a>. Publishers have finally tapped into the MTV generation, and now it is possible to make your literary choices in advance online by watching a sequence of rapid-fire images accompanied by a thumping score, big flashing words and, if you&#8217;re lucky, a deep-voiced American talking about &#8216;one man&#8217; and &#8216;his quest to find meaning in a world gone mad&#8217;. Yes: there are now trailers for books and soon, according to Steve Osgoode, director of online marketing at HarperCollins Canada, they will be everywhere.&#8221;</p>
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